Our project is a simple but fun game where you play as a shark cleaning the ocean. The shark follows your mouse, and every time it touches a piece of trash, you earn 1 point. When you reach 50 points, the game ends and says: “You saved the ocean!” We created this project to combine Scratch coding with an important environmental message.
We chose this project because we care about animals and the planet. We also enjoy using Scratch, and we thought making a game about cleaning the ocean would be a creative way to learn more about coding while helping others learn too.
First, we picked a shark sprite and added an ocean background. Then we made a trash sprite that moves to random places. We created a score variable and used “if touching” blocks to check when the shark touches the trash. When that happens, the score increases by 1 and the trash moves again. We also added a final message when the score reaches 50 points.
We found out that it takes many tests and changes to make everything work right. Sometimes the score increased too fast, or the trash wouldn’t move correctly. We learned to use blocks like loops, random positions, and variables. We also practiced fixing bugs and improving our design.
Our game shows that even a simple Scratch project can have a powerful message. We used code to show how small actions,like picking up trash, can help protect our oceans. It also helped us improve our programming and teamwork skills.
Next, we would like to add more types of trash or more sea creatures to make the game more exciting. We could also add levels, music, or challenges. Maybe in the future, we can make a version where the game works on tablets or phones.
We used our own ideas to create the project. We thank our teacher for helping us debug the code and test the game.